Multiplicity Assignment

“Superstern,” by Brent Buck. Fly your way to riches in this dialectic battle between profit and criticality.


Program a single sketch of an interactive game using the mouse, conditional statements, loops, arrays, images, graphics, etc.


This assignment is merely an interactive experience without the burden of architectural seriousness. We can talk about interactivity devoid of the tool-laden burden of architectural software, which have inherently boring interaction but highly sophisticated formal output. This may indeed be the reverse, but it allows us to play with keyboard and mouse interaction and with causality, changing state through user input.


A single sketch, deposited in the course folder.


Assigned on: 08 February 2012

Due on: 14 February 2012 at 11:59PM (Oh… Valentines Day! Pleeeease turn it in early?!)